LIZARD
{{Creature Table
| creature=
| style=
| size=Tiny | type= Animal
| hd= 1/2 d8 | hp=2
| init= +2
| speed= 20 ft. (4 squares), climb 20 ft.
| ac= 14 (+2 size, +2 Dex) | touch= 14 | flat= 12
| bab= +0 | grapple=–12
| at= Bite +4 melee (1d4–4)
| full_at= Bite +4 melee (1d4–4)
| space= 2-1/2 ft. | reach=0 ft.
| sq= Low-light vision
| fort= +2 | ref= +4 | will= +1
| str=3| dex=15| con=10| int=1| wis=12 | cha=2
| skills= Balance +10, Climb +12, Hide| env= Warm forests
| org= Solitary
| align= Always neutral
| cr= 1/6
}}
The statistics presented here describe small, nonvenomous lizards of perhaps a foot or two in length, such as an iguana.
COMBAT
Lizards prefer flight to combat, but they can bite painfully if there is no other option.
Skills: Lizards have a +8 racial bonus on Balance checks. They also have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. Lizards use their Dexterity modifier instead of their Strength modifier for Climb checks. SEE WIKIPEDIA ENTRY: Lizard- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Animal Type Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:CR1/6 Category:Forest Terrain Category:Tiny Size Category:Warm Climate Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}